
Powerful Pick: Eric's primary weapon, which makes sense given that he is a mountain climber.Healing items are bathed in a red pillar of light. Notice This: Notes and important items can be identified by a white pillar of light.After the second occurrence, the game advises the player to move slowly so as to not alert any nearby spirits. Nothing Is Scarier: Long before Eric encounters the first enemy spirit, the display turns monochrome while walking through certain areas of Lhando.Mighty Whitey: Notes found through the game show that Frank was very rude and disrespectful towards the locals.Leaning on the Fourth Wall: In one of the last levels Jomo Menmo talks to Eric incessantly.Late to the Tragedy: Chomolonzo is mostly barren by the time Eric arrives.Jump Scare: Used to demonstrate the health game mechanic.During this sequence the screen wobbles, blurs, and fades in and out. As such he is reduced to a walking pace when following her. Interface Screw: After Eric first meets with Jomo Menmo, he feels as though he has been drugged.These are usually found by purifying certain marked Buddha statues. Heart Container: The player can increase Eric's health by seeking out Jomo Menmo's prophecy pages.Green-Eyed Monster: The motivation for Frank to persist in climbing Chomolonzo was to climb out of his brother Eric's shadow.Glory Seeker: Frank constantly pushes himself, risking life and limb climbing mountains.Even the final demon on the summit just shows up abruptly out of nowhere to provide a final challenge. Giant Space Flea from Nowhere: Other than Demon Bennett, none of the "boss" enemies that Eric encounters have any real bearing on the plot or foreshadowing of their existence before he runs into them.Ghost Town: Chomolonzo, quite literally.Foreshadowing: Upon entering the Bardo, you see a demon who's missing a leg.He starts to slowly drop it, until at the end he accepts Frank's death and leaves the Terma, stating that "the world is not ready for its power" and that he will "leave the Goddess to protect her own." He does this even as he banishes ghosts, fights demons, looks into the Bardo itself, and at one point is guided to safety by the voice of a helpful ghost. Flat-Earth Atheist: Eric refuses to accept that there might be some sort of supernatural event going on, insisting instead that he's hallucinating from oxygen deprivation.Evil Brit: Inverted in that most of the Western cast is British, played straight with Bennett and arguably Frank.Thod-Pa and Jomo Menmo might still be alive. At least Eric has spirits and demons to keep him company.

Most locals who had not fled Chomolonzo following the disaster are dead.Deliberately Monochrome: The display desaturates whenever a spirit is present or when Eric is in Third Eye mode.Dark World: One level takes place inside the Bardo.When Eric's health dips below a certain point, he slows down a bit and staggers. The game ends with Eric on top of Chomolonzo, having just left Frank to die and be reincarnated at his insistence, with little available oxygen left for the journey down and no easy way to do so even if it were possible. Cliffhanger: Literally, in some fashion.Artifact of Doom: The terma which, upon opening, released spirits and demons into the living world.Eric refuses to get caught up in this mystical stuff, instead insisting that all he wants to do is to reach the summit and find his brother. He soon discovers that Frank has angered the goddess of Chomolonzo through his deeds, and by opening the terma, has torn a rift between the mortal world and the Bardo, the realm in which the souls of the dead wander until it is time for them to either reincarnate or achieve Nirvana, allowing swarms of angry ghosts and demons to pour into the realm of the living. To his surprise, he finds the local Sherpas have begun abandoning the region in droves, taking with them nothing more than they can carry - which he admits is very unusual for them. When Frank vanishes and is presumed dead, Eric refuses to accept it and comes to Chomolonzo to try and find his brother. Envious, Frank Simmons accepts a foolhardy mission to climb Chomolonzo and retrieve a sacred Buddhist artifact, or "terma", that his sponsor claims is hidden near the summit, in order to finally make a name for himself. Eric Simmons is a famous mountaineer whose reputation overshadows that of his younger brother, Frank.
